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Headteacher: Mrs Julie Goodwin | Contact Us | 01772 862664

Design Technology

Video Prospectus

Learning Together, Rooted in God.


OUR SCHOOL STATEMENT OF INTENT

Learning together, rooted in God, pupils at St Lawrence Church of England Primary School are easy to distinguish by the personal qualities they present. They are happy, confidentarticulate children with a love of learning, who recognise and celebrate their own individuality and that of other members of our community. They are generouskind and welcoming; they are forgiving and understand justice. With God by their side, they face the world with resilienceintegrity and joy.


DESIGN TECHNOLOGY

At St Lawrence, we strive to equip pupils with skills and qualifications to become the next generation of creative practitioners in their chosen field. Our mission is to build confidence and resilience by encouraging children to take ownership of their work and develop their thinking into creative and individual ideas that can be prototyped, tested and refined. In DT at St Lawrence, the children enjoy a holistic experience of the design process from researching existing products, to sketch to final outcome. They build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality products for a range of users. They are asked to articulately critique, evaluate and test their ideas using design specific vocabulary and importantly, in each year group, the children learn to understand and apply the principles of nutrition and how to cook. Additionally, community links have been made which gives the children wider opportunities for enjoyment and allows them to see the practical application of DT in later life. For example, year 4 take part in cookery classes at the local high school and parents and governors have volunteered throughout school to share their expertise with cooking and sewing. Enrichment opportunities for the children, such as STEM club and visits to Blackpool Illuminations Light Pool ensure that this subject is brought to life for the children.


DT skills progression and coverage

By the end of Key Stage 1, children will be able to:

DESIGN
  • design purposeful, functional, appealing products for themselves and other users based on design criteria 
  • generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology 
MAKE 
  • select from and use a range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing] 
  • select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics 
EVALUATE 
  • explore and evaluate a range of existing products 
  • evaluate their ideas and products against design criteria 
TECHNICAL KNOWLEDGE
  • build structures, exploring how they can be made stronger, stiffer and more stable 
  • explore and use mechanisms [for example, levers, sliders, wheels and axles], in their products.

By the end of Key Stage 2, children will be able to:

DESIGN
  • use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups 
  • generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design 
MAKE
  • select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately 
  • select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities
 EVALUATE
  • investigate and analyse a range of existing products
  • evaluate their ideas and products against their own design criteria and consider the views of others to improve their work
  • understand how key events and individuals in design and technology have helped shape the world 
TECHNICAL KNOWLEDGE
  • apply their understanding of how to strengthen, stiffen and reinforce more complex structures 
  • understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages] 
  • understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors] 
  • apply their understanding of computing to program, monitor and control their products.